Versus
Exhibition in Vienna // Kunsttankstelle Ottakring
Science Meets Fiction
Arts and Science Festival
HOLIDAI
Interactive Media Theatre
The Truth Part 2
Bring your phone and walk through Shadow Town
99 Ways to die in Scotland
An expedition to deadly Scotland
Black Box
Object theater, spatial and sound installation with robots
200 Years gold extra
Please note this exhibition contains plastic and traditional computers
Ein Heldenpark
Meet D’Annunzio at the IG Farbengelände Frankfurt
Geschichten-Krampus (The Storied Krampus)
Side swipes at Krampus
schnitt # stellen
Spiele spielend erforschen
Game Day and conference schnitt # stellen
Media projects between art, mediation and participation
Frankenstein
If there are no people there, we build our own.
The Art Wire - a gold extra podcast.
Game design, innovative theater, digital storytelling and new forms of storytelling.
Video: "Impulse"
A Video by Reinhold Bidner & Georg Hobmeier
SUBtext
Subjective photographic encounters of everyday life
Open Studio - Talks, exhibtions and presentations in research based art.
Research based art as a work in progress: Talks, presentations and exhibitions
The Engagement
An interplay of bodies and weapons
Killing Fields
The day after My Lai
Idyll
Augmented Reality Artwork
Rules of The City (Regeln der Stadt)
Salzburg playing field
Stranger Home - Santiago de Chile
Bauhaus->Architecture in Santiago de Chile
The Station
You're in space! But why?
Black Box
Eight little robots play "Hamlet" as the final piece of their school year
Once Upon Unsteady Grounds
Interactive Documentary Environment, Online-Performance
Stranger Home
Where do we feel alienated and why?
Frontiers
Documentary computer game
Frontiers
A computer game that takes you to the borders of Europe.
Sole City
Selling ethnological shoes in Dar es Salaam
AI & Creation
Please fill in KI Prompt here
Documentary VR
What would it look like if all of our projects were VR?
Peasant War Exhibition
Digital Exhibits for the Exhibition at castle Hohenwerfen
Totem's Sound
Masks, canoes, totem poles – how do these objects get into the museum?
Zivilcourage - No English version
Geschichte erleben - Geschichte machen.
random? - the apparent, the arbitrary and the impossible.
The apparent, the arbitrary and the impossible
Desastres de la Guerra
Interactive VR tableau
Sense
Sound images with goosebumps
Black Day
Battle Royal in board games, adventure and media art
Sephiroth
Solitaire card game as a classic tarot deck
From Darkness
Everyday stories from East Africa
BORDER GRID - A Documentary Escape Experience
Life within a grid of boundaries
SUBtext
Subjective photographic encounters of everyday life
Tools of Subversion
Counter-speech against hate speech on the web
WE ARE
Mentoring Festival, Game Jams and Workshops
Gates of Aleppo
Syria: The everyday life of the war of attrition
area
Unruhe löst Tanz, Tanz löst Unruhe aus.
Feedback & Disaster
Around 100 attempts to save the world
Frontiers
Documentary computer game
Frankenstein
If there are no people there, we build our own.
SAME TIME SAME STATION
Corday and Marat blog the revolution