Versus
Exhibition in Vienna // Kunsttankstelle Ottakring
Science Meets Fiction
Arts and Science Festival
HOLIDAI
Interactive Media Theatre
Idyll
Augmented Reality Artwork
Sense
Sound images with goosebumps
Tools of Subversion
Counter-speech against hate speech on the web
Black Day
Battle Royal in board games, adventure and media art
Black Box
Eight little robots play "Hamlet" as the final piece of their school year
The Truth Part 2
Bring your phone and walk through Shadow Town
Frankenstein
If there are no people there, we build our own.
From Darkness
Everyday stories from East Africa
Feedback & Disaster
Around 100 attempts to save the world
Peasant War Exhibition
Digital Exhibits for the Exhibition at castle Hohenwerfen
Stranger Home - Santiago de Chile
Bauhaus->Architecture in Santiago de Chile
Documentary VR
What would it look like if all of our projects were VR?
Open Studio - Talks, exhibtions and presentations in research based art.
Research based art as a work in progress: Talks, presentations and exhibitions
Desastres de la Guerra
Interactive VR tableau
Zivilcourage - No English version
Geschichte erleben - Geschichte machen.
The Art Wire - a gold extra podcast.
Game design, innovative theater, digital storytelling and new forms of storytelling.
The Station
You're in space! But why?
Ein Heldenpark
Meet D’Annunzio at the IG Farbengelände Frankfurt
200 Years gold extra
Please note this exhibition contains plastic and traditional computers
Frontiers
Documentary computer game
Geschichten-Krampus (The Storied Krampus)
Side swipes at Krampus
BORDER GRID - A Documentary Escape Experience
Life within a grid of boundaries
Frontiers
A computer game that takes you to the borders of Europe.
WE ARE
Mentoring Festival, Game Jams and Workshops
Stranger Home
Where do we feel alienated and why?
SUBtext
Subjective photographic encounters of everyday life
Once Upon Unsteady Grounds
Interactive Documentary Environment, Online-Performance
random? - the apparent, the arbitrary and the impossible.
The apparent, the arbitrary and the impossible
schnitt # stellen
Spiele spielend erforschen
SAME TIME SAME STATION
Corday and Marat blog the revolution
Killing Fields
The day after My Lai
99 Ways to die in Scotland
An expedition to deadly Scotland
Sephiroth
Solitaire card game as a classic tarot deck
Game Day and conference schnitt # stellen
Media projects between art, mediation and participation
Black Box
Object theater, spatial and sound installation with robots
Rules of The City (Regeln der Stadt)
Salzburg playing field
Gates of Aleppo
Syria: The everyday life of the war of attrition
AI & Creation
Please fill in KI Prompt here
Frontiers
Documentary computer game
SUBtext
Subjective photographic encounters of everyday life
Sole City
Selling ethnological shoes in Dar es Salaam
Frankenstein
If there are no people there, we build our own.
area
Unruhe löst Tanz, Tanz löst Unruhe aus.
The Engagement
An interplay of bodies and weapons
Video: "Impulse"
A Video by Reinhold Bidner & Georg Hobmeier
Totem's Sound
Masks, canoes, totem poles – how do these objects get into the museum?